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use futures_core::future::{FusedFuture, Future};
use futures_core::task::{Context, Poll, Waker};
use slab::Slab;
use std::{fmt, mem};
use std::cell::UnsafeCell;
use std::ops::{Deref, DerefMut};
use std::pin::Pin;
use std::sync::Mutex as StdMutex;
use std::sync::atomic::{AtomicUsize, Ordering};

/// A futures-aware mutex.
pub struct Mutex<T: ?Sized> {
    state: AtomicUsize,
    waiters: StdMutex<Slab<Waiter>>,
    value: UnsafeCell<T>,
}

impl<T: ?Sized> fmt::Debug for Mutex<T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        let state = self.state.load(Ordering::SeqCst);
        f.debug_struct("Mutex")
            .field("is_locked", &((state & IS_LOCKED) != 0))
            .field("has_waiters", &((state & HAS_WAITERS) != 0))
            .finish()
    }
}

impl<T: Default> Default for Mutex<T> {
    fn default() -> Mutex<T> {
        Mutex::new(Default::default())
    }
}

enum Waiter {
    Waiting(Waker),
    Woken,
}

impl Waiter {
    fn register(&mut self, waker: &Waker) {
        match self {
            Waiter::Waiting(w) if waker.will_wake(w) => {},
            _ => *self = Waiter::Waiting(waker.clone()),
        }
    }

    fn wake(&mut self) {
        match mem::replace(self, Waiter::Woken) {
            Waiter::Waiting(waker) => waker.wake(),
            Waiter::Woken => {},
        }
    }
}

#[allow(clippy::identity_op)] // https://github.com/rust-lang/rust-clippy/issues/3445
const IS_LOCKED: usize = 1 << 0;
const HAS_WAITERS: usize = 1 << 1;

impl<T> Mutex<T> {
    /// Creates a new futures-aware mutex.
    pub fn new(t: T) -> Mutex<T> {
        Mutex {
            state: AtomicUsize::new(0),
            value: UnsafeCell::new(t),
            waiters: StdMutex::new(Slab::new()),
        }
    }
}

impl<T: ?Sized> Mutex<T> {
    /// Attempt to acquire the lock immediately.
    ///
    /// If the lock is currently held, this will return `None`.
    pub fn try_lock(&self) -> Option<MutexGuard<'_, T>> {
        let old_state = self.state.fetch_or(IS_LOCKED, Ordering::Acquire);
        if (old_state & IS_LOCKED) == 0 {
            Some(MutexGuard { mutex: self })
        } else {
            None
        }
    }

    /// Acquire the lock asynchronously.
    ///
    /// This method returns a future that will resolve once the lock has been
    /// successfully acquired.
    pub fn lock(&self) -> MutexLockFuture<'_, T> {
        MutexLockFuture {
            mutex: Some(self),
            wait_key: WAIT_KEY_NONE,
        }
    }

    fn remove_waker(&self, wait_key: usize, wake_another: bool) {
        if wait_key != WAIT_KEY_NONE {
            let mut waiters = self.waiters.lock().unwrap();
            match waiters.remove(wait_key) {
                Waiter::Waiting(_) => {},
                Waiter::Woken => {
                    // We were awoken, but then dropped before we could
                    // wake up to acquire the lock. Wake up another
                    // waiter.
                    if wake_another {
                        if let Some((_i, waiter)) = waiters.iter_mut().next() {
                            waiter.wake();
                        }
                    }
                }
            }
            if waiters.is_empty() {
                self.state.fetch_and(!HAS_WAITERS, Ordering::Relaxed); // released by mutex unlock
            }
        }
    }
}

// Sentinel for when no slot in the `Slab` has been dedicated to this object.
const WAIT_KEY_NONE: usize = usize::max_value();

/// A future which resolves when the target mutex has been successfully acquired.
pub struct MutexLockFuture<'a, T: ?Sized> {
    // `None` indicates that the mutex was successfully acquired.
    mutex: Option<&'a Mutex<T>>,
    wait_key: usize,
}

impl<T: ?Sized> fmt::Debug for MutexLockFuture<'_, T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("MutexLockFuture")
            .field("was_acquired", &self.mutex.is_none())
            .field("mutex", &self.mutex)
            .field("wait_key", &(
                    if self.wait_key == WAIT_KEY_NONE {
                        None
                    } else {
                        Some(self.wait_key)
                    }
                ))
            .finish()
    }
}

impl<T: ?Sized> FusedFuture for MutexLockFuture<'_, T> {
    fn is_terminated(&self) -> bool {
        self.mutex.is_none()
    }
}

impl<'a, T: ?Sized> Future for MutexLockFuture<'a, T> {
    type Output = MutexGuard<'a, T>;

    fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
        let mutex = self.mutex.expect("polled MutexLockFuture after completion");

        if let Some(lock) = mutex.try_lock() {
            mutex.remove_waker(self.wait_key, false);
            self.mutex = None;
            return Poll::Ready(lock);
        }

        {
            let mut waiters = mutex.waiters.lock().unwrap();
            if self.wait_key == WAIT_KEY_NONE {
                self.wait_key = waiters.insert(Waiter::Waiting(cx.waker().clone()));
                if waiters.len() == 1 {
                    mutex.state.fetch_or(HAS_WAITERS, Ordering::Relaxed); // released by mutex unlock
                }
            } else {
                waiters[self.wait_key].register(cx.waker());
            }
        }

        // Ensure that we haven't raced `MutexGuard::drop`'s unlock path by
        // attempting to acquire the lock again.
        if let Some(lock) = mutex.try_lock() {
            mutex.remove_waker(self.wait_key, false);
            self.mutex = None;
            return Poll::Ready(lock);
        }

        Poll::Pending
    }
}

impl<T: ?Sized> Drop for MutexLockFuture<'_, T> {
    fn drop(&mut self) {
        if let Some(mutex) = self.mutex {
            // This future was dropped before it acquired the mutex.
            //
            // Remove ourselves from the map, waking up another waiter if we
            // had been awoken to acquire the lock.
            mutex.remove_waker(self.wait_key, true);
        }
    }
}

/// An RAII guard returned by the `lock` and `try_lock` methods.
/// When this structure is dropped (falls out of scope), the lock will be
/// unlocked.
pub struct MutexGuard<'a, T: ?Sized> {
    mutex: &'a Mutex<T>,
}

impl<T: ?Sized + fmt::Debug> fmt::Debug for MutexGuard<'_, T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("MutexGuard")
            .field("value", &*self)
            .field("mutex", &self.mutex)
            .finish()
    }
}

impl<T: ?Sized> Drop for MutexGuard<'_, T> {
    fn drop(&mut self) {
        let old_state = self.mutex.state.fetch_and(!IS_LOCKED, Ordering::AcqRel);
        if (old_state & HAS_WAITERS) != 0 {
            let mut waiters = self.mutex.waiters.lock().unwrap();
            if let Some((_i, waiter)) = waiters.iter_mut().next() {
                waiter.wake();
            }
        }
    }
}

impl<T: ?Sized> Deref for MutexGuard<'_, T> {
    type Target = T;
    fn deref(&self) -> &T {
        unsafe { &*self.mutex.value.get() }
    }
}

impl<T: ?Sized> DerefMut for MutexGuard<'_, T> {
    fn deref_mut(&mut self) -> &mut T {
        unsafe { &mut *self.mutex.value.get() }
    }
}

// Mutexes can be moved freely between threads and acquired on any thread so long
// as the inner value can be safely sent between threads.
unsafe impl<T: ?Sized + Send> Send for Mutex<T> {}
unsafe impl<T: ?Sized + Send> Sync for Mutex<T> {}

// It's safe to switch which thread the acquire is being attempted on so long as
// `T` can be accessed on that thread.
unsafe impl<T: ?Sized + Send> Send for MutexLockFuture<'_, T> {}
// doesn't have any interesting `&self` methods (only Debug)
unsafe impl<T: ?Sized> Sync for MutexLockFuture<'_, T> {}

// Safe to send since we don't track any thread-specific details-- the inner
// lock is essentially spinlock-equivalent (attempt to flip an atomic bool)
unsafe impl<T: ?Sized + Send> Send for MutexGuard<'_, T> {}
unsafe impl<T: ?Sized + Sync> Sync for MutexGuard<'_, T> {}