Generate Random Values
Generate random numbers
Generates random numbers with help of random-number
generator rand::Rng
obtained via rand::thread_rng
. Each thread has an
initialized generator. Integers are uniformly distributed over the range of the
type, and floating point numbers are uniformly distributed from 0 up to but not
including 1.
use rand::Rng;
fn main() {
let mut rng = rand::thread_rng();
let n1: u8 = rng.gen();
let n2: u16 = rng.gen();
println!("Random u8: {}", n1);
println!("Random u16: {}", n2);
println!("Random u32: {}", rng.gen::<u32>());
println!("Random i32: {}", rng.gen::<i32>());
println!("Random float: {}", rng.gen::<f64>());
}
Generate random numbers within a range
Generates a random value within half-open [0, 10)
range (not including 10
) with Rng::gen_range
.
use rand::Rng;
fn main() {
let mut rng = rand::thread_rng();
println!("Integer: {}", rng.gen_range(0..10));
println!("Float: {}", rng.gen_range(0.0..10.0));
}
Uniform
can obtain values with uniform distribution.
This has the same effect, but may be faster when repeatedly generating numbers
in the same range.
use rand::distributions::{Distribution, Uniform};
fn main() {
let mut rng = rand::thread_rng();
let die = Uniform::from(1..7);
loop {
let throw = die.sample(&mut rng);
println!("Roll the die: {}", throw);
if throw == 6 {
break;
}
}
}
Generate random numbers with given distribution
By default, random numbers in the rand
crate have
uniform distribution. The rand_distr
crate provides
other kinds of distributions. To use them, you instantiate
a distribution, then sample from that distribution using
Distribution::sample
with help of a random-number
generator rand::Rng
.
The distributions available are documented here.
An example using the Normal
distribution is shown below.
use rand_distr::{Distribution, Normal, NormalError};
use rand::thread_rng;
fn main() -> Result<(), NormalError> {
let mut rng = thread_rng();
let normal = Normal::new(2.0, 3.0)?;
let v = normal.sample(&mut rng);
println!("{} is from a N(2, 9) distribution", v);
Ok(())
}
Generate random values of a custom type
Randomly generates a tuple (i32, bool, f64)
and variable of user defined type Point
.
Implements the Distribution
trait on type Point for Standard
in order to allow random generation.
use rand::Rng;
use rand::distributions::{Distribution, Standard};
#[derive(Debug)]
struct Point {
x: i32,
y: i32,
}
impl Distribution<Point> for Standard {
fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> Point {
let (rand_x, rand_y) = rng.gen();
Point {
x: rand_x,
y: rand_y,
}
}
}
fn main() {
let mut rng = rand::thread_rng();
let rand_tuple = rng.gen::<(i32, bool, f64)>();
let rand_point: Point = rng.gen();
println!("Random tuple: {:?}", rand_tuple);
println!("Random Point: {:?}", rand_point);
}
Create random passwords from a set of alphanumeric characters
Randomly generates a string of given length ASCII characters in the range A-Z, a-z, 0-9
, with Alphanumeric
sample.
use rand::{thread_rng, Rng};
use rand::distributions::Alphanumeric;
fn main() {
let rand_string: String = thread_rng()
.sample_iter(&Alphanumeric)
.take(30)
.map(char::from)
.collect();
println!("{}", rand_string);
}
Create random passwords from a set of user-defined characters
Randomly generates a string of given length ASCII characters with custom
user-defined bytestring, with gen_range
.
fn main() {
use rand::Rng;
const CHARSET: &[u8] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZ\
abcdefghijklmnopqrstuvwxyz\
0123456789)(*&^%$#@!~";
const PASSWORD_LEN: usize = 30;
let mut rng = rand::thread_rng();
let password: String = (0..PASSWORD_LEN)
.map(|_| {
let idx = rng.gen_range(0..CHARSET.len());
CHARSET[idx] as char
})
.collect();
println!("{:?}", password);
}